![]() ![]() We’ve also listed some other guides below that may be of interest to you. If this Loop Hero guide on resource caps helped you out, visit our guide hub here for more useful tips and tricks. Unlocked by picking it after killing the Chapter 2 boss. Unlocked by default, exclusive to the Rogue class.ģ0% chance to get a random basic resource chunk upon killing an enemy. Provides a 2% chance to get a whole resource sphere instead of a chunk.ĥ0% chance to steal a resource shard from an enemy when countering. This doesn’t raise your resource cap, it only helps if you die or retreat away from a campfire. The hero leaves 10% of his findings in a camp when passing through a campfire tile. Unlocked by picking it after killing the Chapter 1 boss. You can’t get this in Chapter 4 as it wouldn’t do anything. Resource cap in the expedition is increased by 50%. Whereas chunks and spheres may mean complete resources such as Stable Wood. For example, 12 Stable Branches becoming 1 Stable Wood. Shards likely refer to the pieces that make up complete resources. That’s why I’ve listed several traits below worth knowing about if you’re trying to raise your resource cap or simply get resources quicker.Īlso, trait descriptions mention resource shards, chunks, and spheres. These provide all sorts of useful buffs making your character stronger or helping you grind resources. Once you’ve built the Gymnasium at your camp, you can start leveling up during expeditions and gaining traits. However, at this point, you don’t really need that many resources for upgrading the camp. So it’s unlikely there’s a maximum resource cap outside of the expedition itself. Between the Loop Hero subreddit and Discord, tons of people have posted runs where they’re grinding thousands of resources. If you’re wondering about resource caps for the camp, there doesn’t seem to be one, but this hasn’t been confirmed. Our building order guide here helps you understand what to make first. That’s why it’s important to take full advantage of your camp via buildings like Watchtowers and the War Camp. This can make a significant difference if you’re not prepared. Every chapter raises the strength of enemies, as well as how many traits/abilities they have. Depending on how strong you are, you may want to grind lower chapters until you’re confident. You’ll need to beat each chapter’s boss once before you can get to the next chapter. Take a look below for each chapter’s resource cap. And there’s also a trait that raises your cap too. Fortunately, as you get further into the chapters, the resource cap gets higher. This is a limit on how much of each resource type you can gather during an expedition/run. While grinding out loops trying to get the resources you need for each camp building, you’ll eventually run into resource caps. Continue reading our guide to learn what the resource cap is for each chapter. Making all sorts of buildings from farms to libraries and so on. Over time, you’ll slowly but surely piece together memories of the past by rebuilding your camp. A big part of Loop Hero’s meta progression revolves around grinding resources to get stronger. ![]()
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